Each week, Edge treats us to a fresh article on Warhammer Fantasy Role-Playing Game (yes, the third version goes by that name—still getting used to it :)). They assure us the French release is imminent, yet when pressed for a date, all we get is "very soon!"
This week's article delves into maneuvers in the new RPG, encompassing all the actions our characters will undertake.
While the article doesn't introduce groundbreaking concepts Top Follow, it does provide insights into the forthcoming game. Despite concerns, it's evident that there's a commitment to enhancing roleplay and steering clear of a miniature game feel, maintaining the essence of RPGs.
The core box will include elements like maps and tokens to aid visualization of various scenarios, with expansions and supplements offering additional components.
A notable inclusion is the fatigue system, which I personally appreciate. This system allows for more maneuvers and actions by expending fatigue points, but excessive use can lead to fainting, emphasizing the liveliness and resilience of characters while also increasing both opportunities and risks.